The Dingle Mystery received Best Game and Best Trailer at Animation Dingle 2025. The project was built in Unreal Engine 5 by a four-person team over one academic year.
A first-person detective horror set on a fog-bound Irish coastal village — the kind of place where the weather has opinions.
Roughly forty minutes of gameplay, paced from village exterior down to the boat where the mystery resolves. Built in Unreal Engine 5 with a team of four over one academic year.





My work sat across design, visual development and implementation. I helped shape the player's route through the village, supported the story structure, and built environment detail that reinforced the mystery without pulling focus from the team effort.
Main contribution areas: level design, game design, storytelling, environmental art, lighting, optimisation, technical art and texturing.