3D

3D Projects

Irish Dart regional train


Made In Maya, Uv unwrapped in blender, Textured in Substance painter, Rendered in UE5 in a scene I made using Quixel assets


Moody scene with mountain terrain and Dart train, I modelled the train as one asset and made textures from scratch in Substance painter. As I used it in a game in UE 5 its low polly enough to not impact the performance too much even with 4k texture and collisions however now I would make it modular just for comfort of work in EU 5 with modular assets.

Im happy with overall realistic look of the model and It will be one of hero assets in my upcoming game.

Mood scene of a lonely lighthouse, inspired by a French comic book, scene is conveying loneliness and isolation of a place far away from the world. All assets modelled and uv unwrapped in Maya, textured in Substance Painter, animation and rendering done in Unreal Engine 5.4 as a personal project.

Cyberpunk texturing on a stock head

Exercise in texturing. I wanted to have a cyborg, cyberpunk looking tribe woman. In this piece I tried to focus on texturing skin tones and making cyborg plastic and mechanical parts. What I enjoyed the most is making detail on the circuit board on the side of her head.  I used generic head model, textured it in Substance Painter and rendered in Unreal engine 5.4.

Skateboard modelled in Maya, textured in Substance painter and rendered in Unreal Engine

Skateboard modelled in Maya, textured in Substance Painter, animated and rendered in Unreal Engine 5.4.

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