THE DINGLE MYSTERY
My first finished game
I was responsible for the pitch which was chosen for Dingle Animation Festival 2025
I was the main game designer and writer of the game, made all the textures, all level design and interior design, made all the textures (excluding pre made props) wrote the dialogue, was the art director, optimised lights, optimised the game so it works in 60 fps.
I learned and utilised already made systems, namely Horror Engine and Ultra dynamic Sky/Weather to make game coherent and cool. I used modeler to model simple houses and animator for Monsters animation, rest of the game is made purely by me.
Trailer was chosen for Best game trailer competition
Full Game Walkthrough